All the Latest on Cyberpunk 2077 From Night City Wire Episode 2

What is Cyberpunk 2077?

In case you somehow haven’t heard, Cyberpunk 2077 is an upcoming open world first-person shooter RPG. It is being made by CD Projekt Red, who previously developed the hugely successful Witcher video game series, which has sold a total of 50 million copies according to a recent financial report. The game will be releasing on the Playstation 4, Xbox One and Steam on November 19th. It will also release on Playstation 5 and Xbox Series X, and if you purchase on a current gen console, you’ll get a free upgrade for the game on the new consoles launching later this year (as reported by Gematsu, who took the information from a company conference call, here).

Credit: CD Projekt Red

What is Night City Wire?

Night City Wire is a series of streams in which CD Projekt Red share more details about the upcoming Cyberpunk 2077 with us. The first episode of the series debuted in late June and gave us a first look at The Badlands, a more traditional open-world surrounding the main area called Night City, as well as a mechanic called Braindance which lets you jump into people’s minds and memories. CD Projekt Red also announced that they were collaborating with Netflix to make a Cyberpunk anime series.

In the second episode CD Projekt Red explained more about Life Paths, which are the various backstories for the player character V, and how these affect the game. They also showcased various weapons, giving us a deeper look at the guns of Cyberpunk 2077, as well as a behind the scenes video on some of the music in the game. You’ll find out all the latest on Cyberpunk 2077 from Night City Wire Episode 2 below, and you can also find the full video yourself here.

Credit: CD Projekt Red


In Cyberpunk 2077 you will choose your character’s background, known as a Lifepath, at the start of the game. There are three different lifepaths to select: Nomad, Street Kid and Corpo. The team showed these in a short clip, which you can see here.

Credit: CD Projekt Red


The Nomad grows up in the Badlands, a dangerous area that surrounds Night City. Nomads choose their family, creating strong bonds between those in the group. However, your family is in pieces, and you start the game by trying to find a way into Night City.

Street Kids start in Haywood, a scummy district in Night City. You are used to dirty work, having robbed businesses and ran from the police all your life. You know the city well, and you know where to find opportunities to make a bit of money.

Credit: CD Projekt Red

If you want to live the high life, Corpo is the path for you. You will work with the corporations, doing their dirty work and getting paid well for it. You’ll take contracts from the big corporations to help them stay in control of Night City, which can be both dangerous and lucrative. You might not know the streets, but you understand the board room and the motivation behind the big companies in Night City.

Different Options Throughout the Game

These Lifepaths don’t just affect the start of the game though. You’ll be role-playing your character from the start to the end, and your Lifepath will provide you with different choices and dialogues throughout. The team explained this further by giving us an example from a mission in the game. The mission tasks you with stealing a robot from a gang, who stole it themselves from one of the corporations.

Credit: CD Projekt Red

As a Nomad you are able to understand just how the gang managed to steal the robot in the first place. As a street kid, you get the job from a Fixer, an intermediary between the corporations and street thugs looking for work. You don’t understand these corporations, but you do know the gang and you might be able to understand their motivations a little better. As a corpo you experience the other side of the coin – you know the woman running the corporation that gave the job, which gives you access to more options when dealing with the gang.

These Lifepaths have their own choices and dialogues, but they do interweave in various ways too. For example, all players will be able to go to the Badlands, but Nomads might be better equipped to do so. Another example is that the Street Kid background means you personally know a Fixer called Padre, who operates in Haywood. If you’re a Nomad or Corpo looking for work in the area, you might still come across this character. He just might not be as trusting.

Credit: CD Projekt Red


The team also showed us a gameplay clip showcasing the various weapons of the game, which you can watch here. This video shows us different types of guns, as well as melee weapons and Cyberware enhancements. Melee and Cyberware are only showed briefly, but we get a good look at a Katana, as well as various body implants such as the Mantis Blades, sharp blades inserted into your wrists.

Three Gun Types

The main focus for this segment of the episode is the Guns of Cyberpunk 2077. There are three types of guns in Cyberpunk 2077 – Tech, Power and Smart weapons.

Tech weapons are able to harness electromagnetic power to propel metal projectiles at high speed. These bullets can punch through solid objects such as walls, allowing you to shoot an enemy who is behind cover, or even kill someone before they even realise you’re there.

Credit: CD Projekt Red

Power weapons are the more traditional guns in the game. However, Power weapons let the player unleash pure carnage as the bullets can ricochet off of surfaces. This lets you create new ways to shoot the target, such as bouncing bullets behind cover.

Smart weapons use guidance systems to track your targets in real time. This allows the bullets to home in on your enemies, making it easier to shoot people as you frantically chase them.

Credit: CD Projekt Red

Weapon Modifications

There are two types of Weapon Mods in Cyberpunk 2077. You can use Hardware Mods which are what you are used to from most FPS games, such as scopes and silencers. You can also use Software Mods, which are chips you insert into the gun. These chips affect the guns stats, such as damage, accuracy and fire rate. They can change how you use the guns by giving you access to new types of rounds, such as non-lethal bullets.


Cyberpunk’s weapons are made by various manufacturers, similar to the Borderlands series. In the video we get to see various manufacturers, such as Tsunami Defense Systems. They make tech weapons such as the Tsunami Nekomata sniper rifle, which can pierce through walls and other cover. Hopefully we see more on the differences between these companies and their guns soon!

Credit: CD Projekt Red

Balancing RPG and FPS Mechanics

The team mentions that it was not wasy merging the RPG and FPS mechanics which are core parts of Cyberpunk’s gameplay. As you progress through the game, your character will become more proficient with certain weapon types, which can affect your stats. For example, it may allow you to permanently raise your weapon accuracy or reload times.

Gaining access to these weapons will be similar to Borderlands and other FPS RPG’s too. You will be able to buy them from stores in Night City, take them from enemies or find them in weapon caches around the world of Cyberpunk 2077. These guns will range in rarity, from common to legendary. Legendary guns will have unique abilities, but you will often face tough choices if you want them. For example, you may have to kill a character you like if you want their legendary weapon.

Credit: CD Projekt Red


In this episode of Night City Wire we also got a behind-the-scenes look at Samurai, the band featuring Keanu Reeves’ character Johnny Silverhand. As you may know if you have listened to the three of Samurai’s tracks already available on Spotify, they are a punk rock band. Refused, a band from Sweden, are recording the songs for Samurai. They spoke about the difficulties of representing these characters in the game through their music and having to portray characters whilst recording the songs. Watch the video here to see Refused’s thoughts on the process. The fourth track by Samurai was released after the Night City Wire finished, which you can listen to here.

Credit: CD Projekt Red

That’s everything we learned from last night’s Night City Wire. Are you eager for more news on Cyberpunk 2077? If yes, then good news! The team teased that a third episode will be coming soon, although they didn’t share details on what will be featured in the next episode.

If you want more of the latest news, then subscribe to the mailing list below and follow me on Twitter, Facebook and Instagram. You can also check out Generation Xbox, where I write a few pieces every week! Which Lifepath do you want to experience first in Cyberpunk 2077? Let me know in the comments below, or over on my social media! I think I’ll be choosing Corpo first!

Published by Hayden Hefford

Hi, I'm Hayden! I'm an editor for the site and also a member of the Generation Xbox Podcast! I'm a big fan of RPGs (tabletop and video games!), but I've also got a huge sweet spot for Survival games. Zombie Survival games are a big yes in my book. Oh, and if you still watch The Walking Dead, I'm your guy!

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